Using the Render Plus Replace Material feature, you replace the appearance of all occurrences of a material in your model, without changing its name. Place material on cabinet door from SketchUp When you place a material in SketchUp on the cabinet door, it assigns to material to just one door, (or all doors selected), but not to all doors which have the same material.Īnd after placing the material from the library, the doors are now in that material, and not called Lower Cabinet Doors any longer. Note that when we use the eye dropper on the SketchUp Materials Window, we see that the Cabinet doors and the cabinet itself are two different materials - even though the are actuall the same white color. ('Base Cabinets', 'Lower Cabinet Doors'), instead of 'descriptive' ('Red', 'Wood_Floor'). Here is a SketchUp model, in which the material names are 'functional'. Want to replace several materials at the same time? - see: You can change the material names easily by renaming the materials from the SketchUp Materials Window. This make it easy to save and reuse color and texture schemes and styles. When you load another style, or reload this style later, the saved materials will be loaded into the existing materials with the same names. Then you can assign materials from a library to these materials - without changing the material name.Īfter assigning the colors and textures desired to your materials you can save a Material Style which provides the color and texture for each material. To work well, you should create objects whose materials have functional names, such as Ceiling, Table Top, Floor, etc. If you select materials from a library and drop them onto objects in your SketchUp model, then often the name refers to the material - such as Red Brick - rather than the use of the material - such as Outside Wall. The normal SketchUp user sets materials on object by selecting a material from the library and then placing in on a object. This changes the material, but keeps the original name, which is especially useful with Material Styles. Load a material from a library into an existing material rather than replacing the material with the new material. The Replace Material (keep name) option on the Render Plus Place Material
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